var gl_MAXLETTERS = 20; var gl_word = ""; var gl_under = new Array(gl_MAXLETTERS); var gl_over = new Array(gl_MAXLETTERS); var gl_dataArr = new Array(200); var gl_arr_index; var gl_TotalMark = 0; // ------------------------------------------------------------------------------------------- function resetAnswers() { for (i = 0; i < gl_MAXLETTERS; i++) { gl_under[i] = 0; gl_over[i] = 0; } } gl_class="1a"; gl_chapter="10"; gl_section="e"; gl_terminal="1"; var gl_TotalQuestions = 5; // ----------------------------------------------------------------------- gl_dataArr[0] = new Object(); gl_dataArr[0].q = "\u0393\u03A1\u0391\u03A8\u0395\u0020\u03A4\u039F\u0020\u03A0\u0391\u03A1\u0391\u0393\u03A9\u0393\u039F\u0020\u039F\u03A5\u03A3\u0399\u0391\u03A3\u03A4\u0399\u039A\u039F\u0020\u0391\u03A0\u039F\u0020\u03A4\u039F\u0020\u0395\u03A0\u0399\u0398\u0395\u03A4\u039F\u003A\u0022\u0020\u03BA\u03B1\u03BA\u03CC\u03C2\u0020\u0022\u002E"; gl_dataArr[0].start = ""; gl_dataArr[0].correct = "κακια"; gl_dataArr[0].overln = "000300000000"; gl_dataArr[0].underln = "000000000000"; gl_dataArr[0].mark = 3; gl_dataArr[0].penalty = 1; gl_dataArr[0].tries = 3; gl_dataArr[0].keyb = 1; gl_dataArr[0].time = 120; gl_dataArr[0].res = -1; // ----------------------------------------------------------------------- gl_dataArr[1] = new Object(); gl_dataArr[1].q = "\u0393\u03A1\u0391\u03A8\u0395\u0020\u03A4\u039F\u0020\u03A0\u0391\u03A1\u0391\u0393\u03A9\u0393\u039F\u0020\u039F\u03A5\u03A3\u0399\u0391\u03A3\u03A4\u0399\u039A\u039F\u0020\u0391\u03A0\u039F\u0020\u03A4\u039F\u0020\u0395\u03A0\u0399\u0398\u0395\u03A4\u039F\u003A\u0022\u0020\u03B5\u1F50\u03B3\u03B5\u03BD\u03AE\u03C2\u0020\u0022\u002E"; gl_dataArr[1].start = ""; gl_dataArr[1].correct = "ευγενεια"; gl_dataArr[1].overln = "010300000000"; gl_dataArr[1].underln = "000000000000"; gl_dataArr[1].mark = 3; gl_dataArr[1].penalty = 1; gl_dataArr[1].tries = 3; gl_dataArr[1].keyb = 1; gl_dataArr[1].time = 120; gl_dataArr[1].res = -1; // ----------------------------------------------------------------------- gl_dataArr[2] = new Object(); gl_dataArr[2].q = "\u0393\u03A1\u0391\u03A8\u0395\u0020\u03A4\u039F\u0020\u03A0\u0391\u03A1\u0391\u0393\u03A9\u0393\u039F\u0020\u039F\u03A5\u03A3\u0399\u0391\u03A3\u03A4\u0399\u039A\u039F\u0020\u0391\u03A0\u039F\u0020\u03A4\u039F\u0020\u0395\u03A0\u0399\u0398\u0395\u03A4\u039F\u003A\u0022\u0020\u03B5\u1F54\u03BD\u03BF\u03C5\u03C2\u0020\u0022\u002E"; gl_dataArr[2].start = ""; gl_dataArr[2].correct = "ευνοια"; gl_dataArr[2].overln = "050000000000"; gl_dataArr[2].underln = "000000000000"; gl_dataArr[2].mark = 3; gl_dataArr[2].penalty = 1; gl_dataArr[2].tries = 3; gl_dataArr[2].keyb = 1; gl_dataArr[2].time = 120; gl_dataArr[2].res = -1; // ----------------------------------------------------------------------- gl_dataArr[3] = new Object(); gl_dataArr[3].q = "\u0393\u03A1\u0391\u03A8\u0395\u0020\u03A4\u039F\u0020\u03A0\u0391\u03A1\u0391\u0393\u03A9\u0393\u039F\u0020\u039F\u03A5\u03A3\u0399\u0391\u03A3\u03A4\u0399\u039A\u039F\u0020\u0391\u03A0\u039F\u0020\u03A4\u039F\u0020\u0395\u03A0\u0399\u0398\u0395\u03A4\u039F\u003A\u0022\u0020\u1F04\u03C6\u03C1\u03C9\u03BD\u0020\u0022\u002E"; gl_dataArr[3].start = ""; gl_dataArr[3].correct = "αφροσυνη"; gl_dataArr[3].overln = "100003000000"; gl_dataArr[3].underln = "000000000000"; gl_dataArr[3].mark = 3; gl_dataArr[3].penalty = 1; gl_dataArr[3].tries = 3; gl_dataArr[3].keyb = 1; gl_dataArr[3].time = 120; gl_dataArr[3].res = -1; // ----------------------------------------------------------------------- gl_dataArr[4] = new Object(); gl_dataArr[4].q = "\u0393\u03A1\u0391\u03A8\u0395\u0020\u03A4\u039F\u0020\u03A0\u0391\u03A1\u0391\u0393\u03A9\u0393\u039F\u0020\u039F\u03A5\u03A3\u0399\u0391\u03A3\u03A4\u0399\u039A\u039F\u0020\u0391\u03A0\u039F\u0020\u03A4\u039F\u0020\u0395\u03A0\u0399\u0398\u0395\u03A4\u039F\u003A\u0022\u0020\u03B5\u1F54\u03C0\u03BF\u03C1\u03BF\u03C2\u0020\u0022\u002E"; gl_dataArr[4].start = ""; gl_dataArr[4].correct = "ευπορια"; gl_dataArr[4].overln = "010003000000"; gl_dataArr[4].underln = "000000000000"; gl_dataArr[4].mark = 3; gl_dataArr[4].penalty = 1; gl_dataArr[4].tries = 3; gl_dataArr[4].keyb = 1; gl_dataArr[4].time = 120; gl_dataArr[4].res = -1; // ----------------------------------------------------------------------- for (i = 0; i < gl_TotalQuestions; i++) { gl_TotalMark += gl_dataArr[i].mark; }