var gl_MAXQUESTIONS = 5; var gl_dataArr = new Array(200); var gl_arr_index; var gl_TotalMark = 0; var gl_triesPerQuestion = 0; for (i = 0; i < gl_TotalQuestions; i++) { gl_TotalMark += gl_dataArr[i].mark; } gl_class="1a"; gl_chapter="07"; gl_section="n"; gl_terminal="1"; var gl_TotalQuestions = 12; // ----------------------------------------------------------------------- gl_dataArr[0] = new Object(); gl_dataArr[0].q = "\u002D\u0020\u03A3\u03B5\u0020\u03C0\u03BF\u03B9\u03B1\u0020\u03C0\u03CC\u03BB\u03B7\u0020\u03C0\u03AE\u03B3\u03B5\u0020\u03BF\u0020\u0391\u03BB\u03AD\u03BE\u03B1\u03BD\u03B4\u03C1\u03BF\u03C2\u0020\u03B3\u03B9\u03B1\u0020\u03BD\u03B1\u0020\u03B4\u03B5\u03B9\u0020\u03C4\u03BF\u0020\u0393\u03CC\u03C1\u03B4\u03B9\u03BF\u0020\u03B4\u03B5\u03C3\u03BC\u03CC\u003B\u000D\u000A\u000D\u000A"; gl_dataArr[0].a = new Array(5); gl_dataArr[0].a[0] = "\u002D\u0020\u03A3\u03C4\u03B7\u03BD\u0020\u03A0\u03AD\u03BB\u03BB\u03B1\u002E\u000D\u000A"; gl_dataArr[0].a[1] = "\u002D\u0020\u03A3\u03C4\u03B7\u03BD\u0020\u0391\u03B8\u03AE\u03BD\u03B1\u002E\u000D\u000A"; gl_dataArr[0].a[2] = "\u002D\u0020\u03A3\u03C4\u03BF\u0020\u0393\u03CC\u03C1\u03B4\u03B9\u03BF\u002E\u000D\u000A"; gl_dataArr[0].a[3] = "\u002D\u0020\u03A3\u03C4\u03B1\u0020\u039A\u03BF\u03CD\u03BD\u03B1\u03BE\u03B1\u002E\u000D\u000A"; gl_dataArr[0].a[4] = "\u002D\u0020\u03A3\u03C4\u03B7\u03BD\u0020\u03A0\u03B5\u03C1\u03C3\u03AD\u03C0\u03BF\u03BB\u03B7\u002E\u000D\u000A"; gl_dataArr[0].c = new Array(1); gl_dataArr[0].c[0] = 3; gl_dataArr[0].mark = 4; gl_dataArr[0].penalty = 4; gl_dataArr[0].time = 30; gl_dataArr[0].res = -1; // ----------------------------------------------------------------------- gl_dataArr[1] = new Object(); gl_dataArr[1].q = "\u002D\u0020\u03A0\u03BF\u03B9\u03BF\u03C2\u0020\u03BC\u03CD\u03B8\u03BF\u03C2\u0020\u03BB\u03B5\u03B3\u03CC\u03C4\u03B1\u03BD\u0020\u03B3\u03B9\u03B1\u0020\u03C4\u03BF\u03BD\u0020\u03B4\u03B5\u03C3\u03BC\u03CC\u0020\u03C4\u03B7\u03C2\u0020\u03AC\u03BC\u03B1\u03BE\u03B1\u03C2\u003B\u000D\u000A\u000D\u000A"; gl_dataArr[1].a = new Array(4); gl_dataArr[1].a[0] = "\u002D\u0020\u039F\u0020\u03B4\u03B5\u03C3\u03BC\u03CC\u03C2\u0020\u03C4\u03B7\u03C2\u0020\u03AC\u03BC\u03B1\u03BE\u03B1\u03C2\u0020\u03AE\u03C4\u03B1\u03BD\u0020\u03AC\u03BB\u03C5\u03C4\u03BF\u03C2\u002E\u000D\u000A"; gl_dataArr[1].a[1] = "\u002D\u0020\u038C\u03C0\u03BF\u03B9\u03BF\u03C2\u0020\u03BB\u03CD\u03C3\u03B5\u03B9\u0020\u03C4\u03BF\u03BD\u0020\u03B3\u03CC\u03C1\u03B4\u03B9\u03BF\u0020\u03B4\u03B5\u03C3\u03BC\u03CC\u0020\u03B8\u03B1\u0020\u03B3\u03AF\u03BD\u03B5\u03B9\u0020\u03BF\u0020\u03C3\u03C0\u03BF\u03C5\u03B4\u03B1\u03B9\u03CC\u03C4\u03B5\u03C1\u03BF\u03C2\u0020\u03AC\u03BD\u03B4\u03C1\u03B1\u03C2\u0020\u03C4\u03B7\u03C2\u0020\u039F\u03B9\u03BA\u03BF\u03C5\u03BC\u03AD\u03BD\u03B7\u03C2\u002E\u000D\u000A"; gl_dataArr[1].a[2] = "\u002D\u0020\u038C\u03C0\u03BF\u03B9\u03BF\u03C2\u0020\u03BB\u03CD\u03C3\u03B5\u03B9\u0020\u03C4\u03BF\u03BD\u0020\u03B3\u03CC\u03C1\u03B4\u03B9\u03BF\u0020\u03B4\u03B5\u03C3\u03BC\u03CC\u0020\u03B5\u03AF\u03BD\u03B1\u03B9\u0020\u03B1\u03BD\u03CE\u03C4\u03B5\u03C1\u03BF\u03C2\u0020\u03B1\u03C0\u03CC\u0020\u03CC\u03BB\u03BF\u03C5\u03C2\u0020\u03C4\u03BF\u03C5\u03C2\u0020\u03B1\u03BD\u03B8\u03C1\u03CE\u03C0\u03BF\u03C5\u03C2\u002E\u000D\u000A"; gl_dataArr[1].a[3] = "\u002D\u0020\u038C\u03C0\u03BF\u03B9\u03BF\u03C2\u0020\u03BB\u03CD\u03C3\u03B5\u03B9\u0020\u03C4\u03BF\u03BD\u0020\u03B3\u03CC\u03C1\u03B4\u03B9\u03BF\u0020\u03B4\u03B5\u03C3\u03BC\u03CC\u0020\u03B8\u03B1\u0020\u03B5\u03BE\u03BF\u03C5\u03C3\u03B9\u03AC\u03C3\u03B5\u03B9\u0020\u03CC\u03BB\u03B7\u0020\u03C4\u03B7\u03BD\u0020\u0391\u03C3\u03AF\u03B1\u002E\u000D\u000A"; gl_dataArr[1].c = new Array(1); gl_dataArr[1].c[0] = 4; gl_dataArr[1].mark = 4; gl_dataArr[1].penalty = 4; gl_dataArr[1].time = 30; gl_dataArr[1].res = -1; // ----------------------------------------------------------------------- gl_dataArr[2] = new Object(); gl_dataArr[2].q = "\u002D\u0020\u0391\u03C0\u03CC\u0020\u03C4\u03B9\u0020\u03C5\u03BB\u03B9\u03BA\u03CC\u0020\u03AE\u03C4\u03B1\u03BD\u0020\u03BA\u03B1\u03C4\u03B1\u03C3\u03BA\u03B5\u03C5\u03B1\u03C3\u03BC\u03AD\u03BD\u03BF\u03C2\u0020\u03BF\u0020\u03B4\u03B5\u03C3\u03BC\u03CC\u03C2\u003B\u000D\u000A\u000D\u000A"; gl_dataArr[2].a = new Array(5); gl_dataArr[2].a[0] = "\u002D\u0020\u0391\u03C0\u03CC\u0020\u03BA\u03C1\u03B1\u03BD\u03B9\u03AC\u002E\u000D\u000A"; gl_dataArr[2].a[1] = "\u002D\u0020\u0391\u03C0\u03CC\u0020\u03BB\u03B9\u03BD\u03AC\u03C1\u03B9\u002E\u000D\u000A"; gl_dataArr[2].a[2] = "\u002D\u0020\u0391\u03C0\u03CC\u0020\u03C3\u03C7\u03BF\u03B9\u03BD\u03AF\u002E\u000D\u000A"; gl_dataArr[2].a[3] = "\u002D\u0020\u0391\u03C0\u03CC\u0020\u03C3\u03AF\u03B4\u03B5\u03C1\u03BF\u002E\u000D\u000A"; gl_dataArr[2].a[4] = "\u002D\u0020\u0391\u03C0\u03CC\u0020\u03C6\u03BB\u03BF\u03CD\u03B4\u03B1\u0020\u03BA\u03C1\u03B1\u03BD\u03B9\u03AC\u03C2\u002E\u000D\u000A"; gl_dataArr[2].c = new Array(1); gl_dataArr[2].c[0] = 5; gl_dataArr[2].mark = 4; gl_dataArr[2].penalty = 4; gl_dataArr[2].time = 30; gl_dataArr[2].res = -1; // ----------------------------------------------------------------------- gl_dataArr[3] = new Object(); gl_dataArr[3].q = "\u002D\u0020\u03A0\u03BF\u03B9\u03BF\u03BD\u0020\u03C4\u03C1\u03CC\u03C0\u03BF\u0020\u03B2\u03C1\u03AE\u03BA\u03B5\u0020\u03BF\u0020\u0391\u03BB\u03AD\u03BE\u03B1\u03BD\u03B4\u03C1\u03BF\u03C2\u0020\u03B3\u03B9\u03B1\u0020\u03BD\u03B1\u0020\u03BB\u03CD\u03C3\u03B5\u03B9\u0020\u03C4\u03BF\u03BD\u0020\u0393\u03CC\u03C1\u03B4\u03B9\u03BF\u0020\u03B4\u03B5\u03C3\u03BC\u03CC\u003B\u000D\u000A\u000D\u000A"; gl_dataArr[3].a = new Array(5); gl_dataArr[3].a[0] = "\u002D\u0020\u0392\u03C1\u03AE\u03BA\u03B5\u0020\u03C4\u03B7\u03BD\u0020\u03B1\u03C1\u03C7\u03AE\u0020\u03C4\u03BF\u03C5\u002E\u0020\u000D\u000A"; gl_dataArr[3].a[1] = "\u002D\u0020\u0392\u03C1\u03AE\u03BA\u03B5\u0020\u03C4\u03BF\u0020\u03C4\u03AD\u03BB\u03BF\u03C2\u0020\u03C4\u03BF\u03C5\u002E\u000D\u000A"; gl_dataArr[3].a[2] = "\u002D\u0020\u03A4\u03BF\u03BD\u0020\u03AD\u03BA\u03BF\u03C8\u03B5\u0020\u03BC\u03B5\u0020\u03C4\u03B1\u0020\u03B4\u03CC\u03BD\u03C4\u03B9\u03B1\u002E\u000D\u000A"; gl_dataArr[3].a[3] = "\u002D\u0020\u03A4\u03BF\u03BD\u0020\u03BE\u03B5\u03C4\u03CD\u03BB\u03B9\u03BE\u03B5\u0020\u03BC\u03B5\u0020\u03C0\u03C1\u03BF\u03C3\u03BF\u03C7\u03AE\u002E\u000D\u000A"; gl_dataArr[3].a[4] = "\u002D\u0020\u03A4\u03BF\u03BD\u0020\u03AD\u03BA\u03BF\u03C8\u03B5\u0020\u03BC\u03B5\u0020\u03C4\u03BF\u0020\u03C3\u03C0\u03B1\u03B8\u03AF\u002E\u000D\u000A"; gl_dataArr[3].c = new Array(1); gl_dataArr[3].c[0] = 5; gl_dataArr[3].mark = 4; gl_dataArr[3].penalty = 4; gl_dataArr[3].time = 30; gl_dataArr[3].res = -1; // ----------------------------------------------------------------------- gl_dataArr[4] = new Object(); gl_dataArr[4].q = "\u002D\u0020\u03A0\u03CE\u03C2\u0020\u03AD\u03B4\u03C9\u03C3\u03B1\u03BD\u0020\u03BF\u03B9\u0020\u03B8\u03B5\u03BF\u03AF\u0020\u03C3\u03B7\u03BC\u03AC\u03B4\u03B9\u0020\u03CC\u03C4\u03B9\u0020\u0020\u03C0\u03C1\u03AC\u03B3\u03BC\u03B1\u03C4\u03B9\u0020\u03BF\u0020\u03B6\u03C5\u03B3\u03CC\u03C2\u0020\u03BB\u03CD\u03B8\u03B7\u03BA\u03B5\u003B\u000D\u000A"; gl_dataArr[4].a = new Array(4); gl_dataArr[4].a[0] = "\u002D\u0020\u039C\u03B5\u0020\u03B2\u03C1\u03BF\u03BD\u03C4\u03AD\u03C2\u0020\u03BA\u03B1\u03B9\u0020\u03BC\u03B5\u0020\u03C6\u03C9\u03C2\u002E\u000D\u000A"; gl_dataArr[4].a[1] = "\u002D\u0020\u039C\u03B5\u0020\u03B2\u03C1\u03BF\u03C7\u03AE\u0020\u03BA\u03B1\u03B9\u0020\u03C7\u03B1\u03BB\u03AC\u03B6\u03B9\u002E\u000D\u000A"; gl_dataArr[4].a[2] = "\u002D\u0020\u039C\u03B5\u0020\u03C7\u03C1\u03B7\u03C3\u03BC\u03CC\u0020\u03C3\u03C4\u03BF\u03BD\u0020\u03BA\u03B1\u03BB\u03CD\u03C4\u03B5\u03C1\u03BF\u0020\u03BC\u03AC\u03BD\u03C4\u03B7\u002E\u000D\u000A"; gl_dataArr[4].a[3] = "\u002D\u0020\u039C\u03B5\u0020\u03C3\u03B5\u03B9\u03C3\u03BC\u03BF\u03CD\u03C2\u0020\u03BA\u03B1\u03B9\u0020\u03B8\u03CD\u03B5\u03BB\u03BB\u03B5\u03C2\u002E\u000D\u000A"; gl_dataArr[4].c = new Array(1); gl_dataArr[4].c[0] = 1; gl_dataArr[4].mark = 4; gl_dataArr[4].penalty = 4; gl_dataArr[4].time = 30; gl_dataArr[4].res = -1; // ----------------------------------------------------------------------- gl_dataArr[5] = new Object(); gl_dataArr[5].q = "\u0393\u03B9\u03B1\u03C4\u03AF\u0020\u03B8\u03AD\u03BB\u03B7\u03C3\u03B5\u0020\u03BF\u0020\u0391\u03BB\u03AD\u03BE\u03B1\u03BD\u03B4\u03C1\u03BF\u03C2\u0020\u03BD\u03B1\u0020\u03BB\u03CD\u03C3\u03B5\u03B9\u0020\u03C4\u03BF\u03BD\u0020\u03B3\u03CC\u03C1\u03B4\u03B9\u03BF\u0020\u03B4\u03B5\u03C3\u03BC\u03CC\u003B"; gl_dataArr[5].a = new Array(5); gl_dataArr[5].a[0] = "\u0393\u03B9\u03B1\u03C4\u03AF\u0020\u03B4\u03B5\u03BD\u0020\u03B5\u03AF\u03C7\u03B5\u0020\u03C4\u03AF\u0020\u03AC\u03BB\u03BB\u03BF\u0020\u03BD\u03B1\u0020\u03BA\u03AC\u03BD\u03B5\u03B9\u002E"; gl_dataArr[5].a[1] = "\u0393\u03B9\u03B1\u03C4\u03AF\u0020\u03C4\u03B1\u0020\u03B4\u03C5\u03C3\u03B5\u03C0\u03AF\u03BB\u03C5\u03C4\u03B1\u0020\u03C0\u03C1\u03BF\u03B2\u03BB\u03AE\u03BC\u03B1\u03C4\u03B1\u0020\u03C4\u03BF\u03BD\u0020\u03B3\u03BF\u03AE\u03C4\u03B5\u03C5\u03B1\u03BD\u002E"; gl_dataArr[5].a[2] = "\u0393\u03B9\u03B1\u03C4\u03AF\u0020\u03BF\u0020\u03BC\u03CD\u03B8\u03BF\u03C2\u0020\u03AD\u03BB\u03B5\u03B3\u03B5\u0020\u03CC\u03C4\u03B9\u0020\u03CC\u03C0\u03BF\u03B9\u03BF\u03C2\u0020\u03C4\u03BF\u03BD\u0020\u03BB\u03CD\u03C3\u03B5\u03B9\u0020\u03B5\u03AF\u03BD\u03B1\u03B9\u0020\u03B1\u03BD\u03B1\u03B3\u03BA\u03B1\u03AF\u03BF\u0020\u03BD\u03B1\u0020\u03B2\u03B1\u03C3\u03B9\u03BB\u03B5\u03CD\u03C3\u03B5\u03B9\u0020\u03C3\u03B5\u0020\u03CC\u03BB\u03B7\u0020\u03C4\u03B7\u03BD\u0020\u0391\u03C3\u03AF\u03B1\u002E"; gl_dataArr[5].a[3] = "\u0393\u03B9\u03B1\u03C4\u03AF\u0020\u03AE\u03B8\u03B5\u03BB\u03B5\u0020\u03BD\u03B1\u0020\u03BA\u03AC\u03BD\u03B5\u03B9\u0020\u03B5\u03BD\u03C4\u03CD\u03C0\u03C9\u03C3\u03B7\u0020\u03C3\u03B5\u0020\u03BC\u03B9\u03B1\u03BD\u0020\u03BF\u03BC\u03BF\u03C1\u03C6\u03BF\u03BD\u03B9\u03AC\u002E"; gl_dataArr[5].a[4] = "\u0393\u03B9\u03B1\u03C4\u03AF\u0020\u03AE\u03B8\u03B5\u03BB\u03B5\u0020\u03BD\u03B1\u0020\u03C3\u03C5\u03C3\u03C0\u03B5\u03B9\u03C1\u03CE\u03C3\u03B5\u03B9\u0020\u03C4\u03BF\u03C5\u03C2\u0020\u03AC\u03BD\u03B4\u03C1\u03B5\u03C2\u0020\u03C4\u03BF\u03C5\u0020\u03B3\u03CD\u03C1\u03C9\u0020\u03B1\u03C0\u03CC\u0020\u03C4\u03BF\u0020\u03CC\u03BD\u03B5\u03B9\u03C1\u03CC\u0020\u03C4\u03BF\u03C5\u0020\u03BD\u03B1\u0020\u03BA\u03B1\u03C4\u03B1\u03BA\u03C4\u03AE\u03C3\u03B5\u03B9\u0020\u03C4\u03B7\u03BD\u0020\u0391\u03C3\u03AF\u03B1\u002E"; gl_dataArr[5].c = new Array(3); gl_dataArr[5].c[0] = 2; gl_dataArr[5].c[1] = 3; gl_dataArr[5].c[2] = 5; gl_dataArr[5].mark = 4; gl_dataArr[5].penalty = 4; gl_dataArr[5].time = 30; gl_dataArr[5].res = -1; // ----------------------------------------------------------------------- gl_dataArr[6] = new Object(); gl_dataArr[6].q = "\u03A0\u03BF\u03B9\u03B5\u03C2\u0020\u03B4\u03C5\u03C3\u03BA\u03BF\u03BB\u03AF\u03B5\u03C2\u0020\u03C0\u03B1\u03C1\u03BF\u03C5\u03C3\u03AF\u03B1\u03B6\u03B5\u0020\u03C4\u03BF\u0020\u03B5\u03B3\u03C7\u03B5\u03AF\u03C1\u03B7\u03BC\u03B1\u0020\u03C4\u03BF\u03C5\u0020\u0391\u03BB\u03AD\u03BE\u03B1\u03BD\u03B4\u03C1\u03BF\u03C5\u003B"; gl_dataArr[6].a = new Array(5); gl_dataArr[6].a[0] = "\u0394\u03B5\u0020\u03C6\u03B1\u03B9\u03BD\u03CC\u03C4\u03B1\u03BD\u0020\u03BF\u03CD\u03C4\u03B5\u0020\u03B7\u0020\u03B1\u03C1\u03C7\u03AE\u0020\u03BF\u03CD\u03C4\u03B5\u0020\u03C4\u03BF\u0020\u03C4\u03AD\u03BB\u03BF\u03C2\u0020\u03C4\u03BF\u03C5\u0020\u03B4\u03B5\u03C3\u03BC\u03BF\u03CD\u002E"; gl_dataArr[6].a[1] = "\u0391\u03C0\u03BF\u03C4\u03B5\u03BB\u03BF\u03CD\u03C3\u03B5\u0020\u03C0\u03C1\u03CC\u03BA\u03BB\u03B7\u03C3\u03B7\u0020\u03B3\u03B9\u03B1\u0020\u03C4\u03BF\u03BD\u0020\u03B1\u03C4\u03AF\u03B8\u03B1\u03C3\u03BF\u0020\u03C7\u03B1\u03C1\u03B1\u03BA\u03C4\u03AE\u03C1\u03B1\u0020\u03C4\u03BF\u03C5\u002E"; gl_dataArr[6].a[2] = "\u0391\u03BD\u0020\u03B4\u03B5\u03BD\u0020\u0020\u03AD\u03BB\u03C5\u03BD\u03B5\u0020\u03C4\u03BF\u03BD\u0020\u03B4\u03B5\u03C3\u03BC\u03CC\u002C\u0020\u03B8\u03B1\u0020\u03B3\u03B9\u03BD\u03CC\u03C4\u03B1\u03BD\u0020\u03B5\u03C0\u03B1\u03BD\u03AC\u03C3\u03C4\u03B1\u03C3\u03B7\u0020\u03B5\u03BD\u03B1\u03BD\u03C4\u03AF\u03BF\u03BD\u0020\u03C4\u03BF\u03C5\u002E"; gl_dataArr[6].a[3] = "\u039F\u03B9\u0020\u03C3\u03C4\u03C1\u03B1\u03C4\u03B9\u03CE\u03C4\u03B5\u03C2\u0020\u03C4\u03BF\u03C5\u0020\u03B4\u03AF\u03C3\u03C4\u03B1\u03B6\u03B1\u03BD\u0020\u03BD\u03B1\u0020\u03C4\u03BF\u03BD\u0020\u03B1\u03BA\u03BF\u03BB\u03BF\u03C5\u03B8\u03AE\u03C3\u03BF\u03C5\u03BD\u0020\u03C3\u03C4\u03B1\u0020\u03B2\u03AC\u03B8\u03B7\u0020\u03C4\u03B7\u03C2\u0020\u0391\u03C3\u03AF\u03B1\u03C2\u002E"; gl_dataArr[6].a[4] = "\u0391\u03BD\u0020\u03C5\u03C0\u03BF\u03C7\u03C9\u03C1\u03BF\u03CD\u03C3\u03B5\u0020\u03B5\u03BA\u03B5\u03AF\u002C\u0020\u03B4\u03B5\u03BD\u0020\u03B8\u03B1\u0020\u03B5\u03BD\u03AD\u03C0\u03BD\u03B5\u03B5\u0020\u03B5\u03BC\u03C0\u03B9\u03C3\u03C4\u03BF\u03C3\u03CD\u03BD\u03B7\u0020\u03C3\u03C4\u03BF\u0020\u03C3\u03C4\u03C1\u03B1\u03C4\u03CC\u0020\u03C4\u03BF\u03C5\u002E"; gl_dataArr[6].c = new Array(4); gl_dataArr[6].c[0] = 1; gl_dataArr[6].c[1] = 2; gl_dataArr[6].c[2] = 3; gl_dataArr[6].c[3] = 5; gl_dataArr[6].mark = 4; gl_dataArr[6].penalty = 4; gl_dataArr[6].time = 30; gl_dataArr[6].res = -1; // ----------------------------------------------------------------------- gl_dataArr[7] = new Object(); gl_dataArr[7].q = "\u03A0\u03CE\u03C2\u0020\u03BE\u03B5\u03C0\u03AD\u03C1\u03B1\u03C3\u03B5\u0020\u03C4\u03B9\u03C2\u0020\u03B4\u03C5\u03C3\u03BA\u03BF\u03BB\u03AF\u03B5\u03C2\u0020\u03BF\u0020\u03BD\u03B5\u03B1\u03C1\u03CC\u03C2\u0020\u03B2\u03B1\u03C3\u03B9\u03BB\u03B9\u03AC\u03C2\u003B"; gl_dataArr[7].a = new Array(3); gl_dataArr[7].a[0] = "\u0394\u03B5\u03BD\u0020\u03C0\u03AC\u03C4\u03B7\u03C3\u03B5\u0020\u03C4\u03BF\u0020\u03C0\u03CC\u03B4\u03B9\u0020\u03C4\u03BF\u03C5\u0020\u03C3\u03C4\u03BF\u0020\u0393\u03CC\u03C1\u03B4\u03B9\u03BF\u002E"; gl_dataArr[7].a[1] = "\u0388\u03B4\u03C9\u03C3\u03B5\u0020\u03BC\u03B9\u03B1\u0020\u03B5\u03C5\u03C1\u03CD\u03C4\u03B5\u03C1\u03B7\u0020\u03B5\u03C1\u03BC\u03B7\u03BD\u03B5\u03AF\u03B1\u0020\u03C3\u03C4\u03B7\u0020\u03BB\u03AD\u03BE\u03B7\u0020\u0022\u03BB\u03CD\u03BD\u03C9\u0022\u002E\u0020\u03A3\u03C5\u03BC\u03C0\u03B5\u03C1\u03B9\u03AD\u03BB\u03B1\u03B2\u03B5\u0020\u03BC\u03AD\u03C3\u03B1\u0020\u03C4\u03B7\u03C2\u0020\u03BA\u03B1\u03B9\u0020\u03C4\u03BF\u0020\u0022\u03BA\u03CC\u03B2\u03C9\u0022\u002E"; gl_dataArr[7].a[2] = "\u0395\u03C1\u03BC\u03AE\u03BD\u03B5\u03C5\u03C3\u03B5\u0020\u03C4\u03B9\u03C2\u0020\u03B2\u03C1\u03BF\u03BD\u03C4\u03AD\u03C2\u0020\u03BA\u03B1\u03B9\u0020\u03C4\u03B7\u0020\u03BB\u03AC\u03BC\u03C8\u03B7\u0020\u03C3\u03C4\u03BF\u03BD\u0020\u03BF\u03C5\u03C1\u03B1\u03BD\u03CC\u0020\u03CC\u03C7\u03B9\u0020\u03C3\u03B1\u03BD\u0020\u03B8\u03C5\u03BC\u03CC\u0020\u03B5\u03BA\u0020\u03BC\u03AD\u03C1\u03BF\u03C5\u03C2\u0020\u03C4\u03C9\u03BD\u0020\u03B8\u03B5\u03CE\u03BD\u002C\u0020\u03B1\u03BB\u03BB\u03AC\u0020\u03C3\u03B1\u03BD\u0020\u03C3\u03B7\u03BC\u03AC\u03B4\u03B9\u0020\u03B5\u03CD\u03BD\u03BF\u03B9\u03B1\u03C2\u002E"; gl_dataArr[7].c = new Array(2); gl_dataArr[7].c[0] = 2; gl_dataArr[7].c[1] = 3; gl_dataArr[7].mark = 4; gl_dataArr[7].penalty = 4; gl_dataArr[7].time = 30; gl_dataArr[7].res = -1; // ----------------------------------------------------------------------- gl_dataArr[8] = new Object(); gl_dataArr[8].q = "\u03A0\u03CE\u03C2\u0020\u03B1\u03C0\u03BF\u03B4\u03B5\u03B9\u03BA\u03BD\u03CD\u03B5\u03C4\u03B1\u03B9\u0020\u03B1\u03C0\u03CC\u0020\u03C4\u03BF\u0020\u03BA\u03B5\u03AF\u03BC\u03B5\u03BD\u03BF\u0020\u03B7\u0020\u03C0\u03AF\u03C3\u03C4\u03B7\u0020\u03C4\u03BF\u03C5\u0020\u0391\u03BB\u03AD\u03BE\u03B1\u03BD\u03B4\u03C1\u03BF\u03C5\u0020\u03C3\u03C4\u03B1\u0020\u03B8\u03B5\u03CA\u03BA\u03AC\u0020\u03C3\u03B7\u03BC\u03AC\u03B4\u03B9\u03B1\u0020\u03BA\u03B1\u03B9\u0020\u03C3\u03C4\u03BF\u03C5\u03C2\u0020\u03C7\u03C1\u03B7\u03C3\u03BC\u03BF\u03CD\u03C2\u003B"; gl_dataArr[8].a = new Array(4); gl_dataArr[8].a[0] = "\u0398\u03B5\u03CE\u03C1\u03B7\u03C3\u03B5\u0020\u03C4\u03B9\u03C2\u0020\u03B2\u03C1\u03BF\u03BD\u03C4\u03AD\u03C2\u0020\u03BA\u03B1\u03B9\u0020\u03C4\u03B7\u0020\u03BB\u03AC\u03BC\u03C8\u03B7\u0020\u03C3\u03C4\u03BF\u03BD\u0020\u03BF\u03C5\u03C1\u03B1\u03BD\u03CC\u0020\u03B8\u03B5\u03CA\u03BA\u03AC\u0020\u03C3\u03B7\u03BC\u03AC\u03B4\u03B9\u03B1\u002E"; gl_dataArr[8].a[1] = "\u03A6\u03BF\u03B2\u03AE\u03B8\u03B7\u03BA\u03B5\u0020\u03B1\u03C0\u03CC\u0020\u03C4\u03BF\u03C5\u03C2\u0020\u03BA\u03B5\u03C1\u03B1\u03C5\u03BD\u03BF\u03CD\u03C2\u002E"; gl_dataArr[8].a[2] = "\u0388\u03BA\u03B1\u03BD\u03B5\u0020\u03B8\u03C5\u03C3\u03AF\u03B5\u03C2\u0020\u03B5\u03C5\u03C7\u03B1\u03C1\u03B9\u03C3\u03C4\u03CE\u03BD\u03C4\u03B1\u03C2\u0020\u03C4\u03BF\u03C5\u03C2\u0020\u03B8\u03B5\u03BF\u03CD\u03C2\u0020\u03B3\u03B9\u03B1\u0020\u03C4\u03B7\u03BD\u0020\u03AD\u03BC\u03C0\u03BD\u03B5\u03C5\u03C3\u03B7\u0020\u03C0\u03BF\u03C5\u0020\u03C4\u03BF\u03C5\u0020\u03AD\u03B4\u03C9\u03C3\u03B1\u03BD\u0020\u002E"; gl_dataArr[8].a[3] = "\u0388\u03BA\u03B1\u03BD\u03B5\u0020\u03B8\u03C5\u03C3\u03AF\u03B5\u03C2\u0020\u03B5\u03C5\u03C7\u03B1\u03C1\u03B9\u03C3\u03C4\u03CE\u03BD\u03C4\u03B1\u03C2\u0020\u03C4\u03BF\u03C5\u03C2\u0020\u03B8\u03B5\u03BF\u03CD\u03C2\u0020\u03B3\u03B9\u03B1\u0020\u03C4\u03B1\u0020\u03C3\u03B7\u03BC\u03AC\u03B4\u03B9\u03B1\u0020\u03C4\u03BF\u03C5\u03C2\u002E\u0020"; gl_dataArr[8].c = new Array(3); gl_dataArr[8].c[0] = 1; gl_dataArr[8].c[1] = 3; gl_dataArr[8].c[2] = 4; gl_dataArr[8].mark = 4; gl_dataArr[8].penalty = 4; gl_dataArr[8].time = 30; gl_dataArr[8].res = -1; // ----------------------------------------------------------------------- gl_dataArr[9] = new Object(); gl_dataArr[9].q = "\u039F\u0020\u039A\u03B1\u03AF\u03C3\u03B1\u03C1\u03B1\u03C2\u0020\u03C0\u03AD\u03C1\u03B1\u03C3\u03B5\u0020\u03C4\u03BF\u03BD\u0020\u03C0\u03BF\u03C4\u03B1\u03BC\u03CC\u0020\u03A1\u03BF\u03C5\u03B2\u03AF\u03BA\u03C9\u03BD\u03B1\u002C\u0020\u03BA\u03B1\u03B9\u0020\u03B2\u03AC\u03B4\u03B9\u03C3\u03B5\u0020\u03B5\u03BD\u03AC\u03BD\u03C4\u03B9\u03B1\u0020\u03C3\u03C4\u03B7\u0020\u03C3\u03CD\u03B3\u03BA\u03BB\u03B7\u03C4\u03BF\u0020\u03C3\u03C4\u03B7\u0020\u03A1\u03CE\u03BC\u03B7\u002C\u0020\u03BB\u03AD\u03B3\u03BF\u03BD\u03C4\u03B1\u03C2\u0020\u03C4\u03BF\u0020\u03C0\u03B5\u03C1\u03AF\u03C6\u03B7\u03BC\u03BF\u0020\u0022\u03BF\u0020\u03BA\u03CD\u03B2\u03BF\u03C2\u0020\u03B5\u03C1\u03C1\u03AF\u03C6\u03B8\u03B7\u0022\u002E\u0020"; gl_dataArr[9].a = new Array(2); gl_dataArr[9].a[0] = "\u0391\u03C5\u03C4\u03CC\u0020\u03AE\u03C4\u03B1\u03BD\u0020\u03BC\u03B9\u03B1\u0020\u03C0\u03C1\u03AC\u03BE\u03B7\u0020\u03B5\u03C0\u03AF\u03B4\u03B5\u03B9\u03BE\u03B7\u03C2\u0020\u03B1\u03C0\u03BF\u03C6\u03B1\u03C3\u03B9\u03C3\u03C4\u03B9\u03BA\u03CC\u03C4\u03B7\u03C4\u03B1\u03C2\u002E\u0020\u000D\u000A"; gl_dataArr[9].a[1] = "\u0391\u03C5\u03C4\u03CC\u0020\u03B4\u03B5\u03BD\u0020\u03AE\u03C4\u03B1\u03BD\u0020\u03BC\u03B9\u03B1\u0020\u03C0\u03C1\u03AC\u03BE\u03B7\u0020\u03B5\u03C0\u03AF\u03B4\u03B5\u03B9\u03BE\u03B7\u03C2\u0020\u03B1\u03C0\u03BF\u03C6\u03B1\u03C3\u03B9\u03C3\u03C4\u03B9\u03BA\u03CC\u03C4\u03B7\u03C4\u03B1\u03C2\u002E\u0020\u000D\u000A"; gl_dataArr[9].c = new Array(1); gl_dataArr[9].c[0] = 1; gl_dataArr[9].mark = 4; gl_dataArr[9].penalty = 4; gl_dataArr[9].time = 30; gl_dataArr[9].res = -1; // ----------------------------------------------------------------------- gl_dataArr[10] = new Object(); gl_dataArr[10].q = "\u039F\u0020\u0398\u03B5\u03BC\u03B9\u03C3\u03C4\u03BF\u03BA\u03BB\u03AE\u03C2\u0020\u03B5\u03C0\u03AD\u03BC\u03B5\u03B9\u03BD\u03B5\u0020\u03BD\u03B1\u0020\u03B3\u03AF\u03BD\u03B5\u03B9\u0020\u03B7\u0020\u03BD\u03B1\u03C5\u03BC\u03B1\u03C7\u03AF\u03B1\u0020\u0395\u03BB\u03BB\u03AE\u03BD\u03C9\u0020\u03BA\u03B1\u03B9\u0020\u03A0\u03B5\u03C1\u03C3\u03CE\u03BD\u0020\u03C3\u03C4\u03B1\u0020\u03C3\u03C4\u03B5\u03BD\u03AC\u0020\u03C4\u03B7\u03C2\u0020\u03A3\u03B1\u03BB\u03B1\u03BC\u03AF\u03BD\u03B1\u03C2\u002E\u0020\u039A\u03B1\u03B9\u0020\u03B5\u03AF\u03C0\u03B5\u0020\u03C3\u03C4\u03BF\u03BD\u0020\u0395\u03C5\u03C1\u03C5\u03B2\u03B9\u03AC\u03B4\u03B7\u0020\u03C0\u03BF\u03C5\u0020\u03C0\u03AE\u03B3\u03B5\u0020\u03BD\u03B1\u0020\u03C4\u03BF\u03BD\u0020\u03C7\u03C4\u03C5\u03C0\u03AE\u03C3\u03B5\u03B9\u002E\u0020\u0022\u03A7\u03C4\u03CD\u03C0\u03B1\u002C\u0020\u03B1\u03BB\u03BB\u03AC\u0020\u03AC\u03BA\u03BF\u03C5\u0020\u03BC\u03B5\u0022\u002E\u0020\u000D\u000A"; gl_dataArr[10].a = new Array(2); gl_dataArr[10].a[0] = "\u0391\u03C5\u03C4\u03CC\u0020\u03AE\u03C4\u03B1\u03BD\u0020\u03BC\u03B9\u03B1\u0020\u03C0\u03C1\u03AC\u03BE\u03B7\u0020\u03B5\u03C0\u03AF\u03B4\u03B5\u03B9\u03BE\u03B7\u03C2\u0020\u03B1\u03C0\u03BF\u03C6\u03B1\u03C3\u03B9\u03C3\u03C4\u03B9\u03BA\u03CC\u03C4\u03B7\u03C4\u03B1\u03C2\u002E\u0020\u000D\u000A"; gl_dataArr[10].a[1] = "\u0391\u03C5\u03C4\u03CC\u0020\u0394\u0395\u039D\u0020\u03AE\u03C4\u03B1\u03BD\u0020\u03BC\u03B9\u03B1\u0020\u03C0\u03C1\u03AC\u03BE\u03B7\u0020\u03B5\u03C0\u03AF\u03B4\u03B5\u03B9\u03BE\u03B7\u03C2\u0020\u03B1\u03C0\u03BF\u03C6\u03B1\u03C3\u03B9\u03C3\u03C4\u03B9\u03BA\u03CC\u03C4\u03B7\u03C4\u03B1\u03C2\u002E\u0020\u000D\u000A"; gl_dataArr[10].c = new Array(1); gl_dataArr[10].c[0] = 1; gl_dataArr[10].mark = 4; gl_dataArr[10].penalty = 4; gl_dataArr[10].time = 30; gl_dataArr[10].res = -1; // ----------------------------------------------------------------------- gl_dataArr[11] = new Object(); gl_dataArr[11].q = "\u039F\u0020\u039D\u03B1\u03C0\u03BF\u03BB\u03AD\u03C9\u03BD\u002C\u0020\u03CC\u03C4\u03B1\u03BD\u0020\u03B5\u03C0\u03C1\u03CC\u03BA\u03B5\u03B9\u03C4\u03BF\u0020\u03BD\u03B1\u0020\u03C3\u03C4\u03B5\u03C6\u03B8\u03B5\u03AF\u0020\u03B2\u03B1\u03C3\u03B9\u03BB\u03B9\u03AC\u03C2\u0020\u03C4\u03B7\u03C2\u0020\u0393\u03B1\u03BB\u03BB\u03AF\u03B1\u03C2\u002C\u0020\u03B4\u03B5\u03BD\u0020\u03AC\u03C6\u03B7\u03C3\u03B5\u0020\u03C4\u03BF\u03BD\u0020\u03A0\u03AC\u03C0\u03B1\u0020\u03BD\u03B1\u0020\u03C4\u03BF\u03C5\u0020\u03C4\u03BF\u03C0\u03BF\u03B8\u03B5\u03C4\u03AE\u03C3\u03B5\u03B9\u0020\u03C4\u03B7\u03BD\u0020\u03BA\u03BF\u03C1\u03CE\u03BD\u03B1\u0020\u03C3\u03C4\u03BF\u0020\u03BA\u03B5\u03C6\u03AC\u03BB\u03B9\u002C\u0020\u03B1\u03BB\u03BB\u03AC\u0020\u03C0\u03AE\u03C1\u03B5\u0020\u03BF\u0020\u03AF\u03B4\u03B9\u03BF\u03C2\u0020\u03C4\u03BF\u0020\u03C3\u03C4\u03AD\u03BC\u03BC\u03B1\u0020\u03BC\u03B5\u0020\u03C4\u03B1\u0020\u03C7\u03AD\u03C1\u03B9\u03B1\u0020\u03C4\u03BF\u03C5\u0020\u03BA\u03B1\u03B9\u0020\u03C4\u03BF\u0020\u03C6\u03CC\u03C1\u03B5\u03C3\u03B5\u002E\u0020\u039C\u03B5\u0020\u03C4\u03B7\u03BD\u0020\u03C0\u03C1\u03AC\u03BE\u03B7\u0020\u03C4\u03BF\u03C5\u0020\u03B1\u03C5\u03C4\u03AE\u002E\u002E"; gl_dataArr[11].a = new Array(3); gl_dataArr[11].a[0] = "\u0388\u03B4\u03B5\u03B9\u03BE\u03B5\u0020\u03CC\u03C4\u03B9\u0020\u03AE\u03C4\u03B1\u03BD\u0020\u03AC\u03B8\u03B5\u03BF\u03C2\u002E"; gl_dataArr[11].a[1] = "\u0388\u03B4\u03B5\u03B9\u03BE\u03B5\u0020\u03CC\u03C4\u03B9\u0020\u03B4\u03B5\u03BD\u0020\u03C4\u03BF\u03C5\u0020\u03C7\u03B1\u03C1\u03AF\u03C3\u03C4\u03B7\u03BA\u03B5\u0020\u03C4\u03BF\u0020\u03C3\u03C4\u03AD\u03BC\u03BC\u03B1\u0020\u03B1\u03C0\u03CC\u0020\u03BA\u03AC\u03C0\u03BF\u03B9\u03B1\u0020\u03B1\u03BD\u03CE\u03C4\u03B5\u03C1\u03B7\u0020\u03B4\u03CD\u03BD\u03B1\u03BC\u03B7\u002C\u0020\u03B1\u03BB\u03BB\u03AC\u0020\u03B1\u03C0\u03CC\u0020\u03C4\u03B7\u0020\u03B4\u03B9\u03BA\u03AE\u0020\u03C4\u03BF\u03C5\u0020\u03B4\u03CD\u03BD\u03B1\u03BC\u03B7\u002E"; gl_dataArr[11].a[2] = "\u0388\u03B4\u03C9\u03C3\u03B5\u0020\u03C0\u03B1\u03C1\u03AC\u03B4\u03B5\u03B9\u03B3\u03BC\u03B1\u0020\u03C3\u03C4\u03BF\u03C5\u03C2\u0020\u03C5\u03C0\u03B7\u03BA\u03CC\u03BF\u03C5\u03C2\u0020\u03C4\u03BF\u03C5\u0020\u03BD\u03B1\u0020\u03C0\u03B9\u03C3\u03C4\u03B5\u03CD\u03BF\u03C5\u03BD\u0020\u03C3\u03C4\u03BF\u03BD\u0020\u03B5\u03B1\u03C5\u03C4\u03CC\u0020\u03C4\u03BF\u03C5\u03C2\u0020\u03BA\u03B1\u03B9\u0020\u03BD\u03B1\u0020\u03BC\u03B7\u03BD\u0020\u03C4\u03B1\u0020\u03C0\u03B5\u03C1\u03B9\u03BC\u03AD\u03BD\u03BF\u03C5\u03BD\u0020\u03CC\u03BB\u03B1\u0020\u03B1\u03C0\u03CC\u0020\u03C4\u03BF\u0020\u03B8\u03B5\u03CC\u002E"; gl_dataArr[11].c = new Array(2); gl_dataArr[11].c[0] = 2; gl_dataArr[11].c[1] = 3; gl_dataArr[11].mark = 4; gl_dataArr[11].penalty = 4; gl_dataArr[11].time = 30; gl_dataArr[11].res = -1; // ----------------------------------------------------------------------- for (i = 0; i < gl_TotalQuestions; i++) { gl_TotalMark += gl_dataArr[i].mark; }