var gl_MAXQUESTIONS = 5; var gl_dataArr = new Array(200); var gl_arr_index; var gl_TotalMark = 0; var gl_triesPerQuestion = 0; for (i = 0; i < gl_TotalQuestions; i++) { gl_TotalMark += gl_dataArr[i].mark; } gl_class="1b"; gl_chapter="08"; gl_section="g"; gl_terminal="1"; var gl_TotalQuestions = 5; // ----------------------------------------------------------------------- gl_dataArr[0] = new Object(); gl_dataArr[0].q = "\u03B1\u002E\u0020\u03A3\u03C5\u03BC\u03C0\u03BB\u03AE\u03C1\u03C9\u03C3\u03B5\u0020\u0020\u03C4\u03B7\u0020\u03C6\u03C1\u03AC\u03C3\u03B7\u003A\u0020\u00AB\u1F18\u03BB\u03B5\u03B3\u03BF\u03BD\u0020\u1F45\u03C4\u03B9\u0020\u03C3\u03C0\u03BF\u03BD\u03B4\u03AC\u03C2\u0020\u005F\u005F\u005F\u005F\u005F\u005F\u005F\u005F\u0020\u003D\u0020\u0388\u03BB\u03B5\u03B3\u03B1\u03BD\u0020\u03CC\u03C4\u03B9\u0020\u005F\u005F\u005F\u005F\u005F\u005F\u005F\u005F\u03C4\u03B9\u03C2\u0020\u03C3\u03C5\u03BD\u03B8\u03AE\u03BA\u03B5\u03C2\u0020\u03B5\u03B9\u03C1\u03AE\u03BD\u03B7\u03C2\u002E\u00BB\u0020\u000D\u000A"; gl_dataArr[0].a = new Array(5); gl_dataArr[0].a[0] = "\u03B3\u03B5\u03B3\u03BF\u03BD\u03CC\u03C4\u03B5\u03C2\u0020\u03B5\u1F36\u03B5\u03BD\u0020\u003D\u0020\u0020\u03AD\u03C7\u03BF\u03C5\u03BD\u0020\u03B3\u03AF\u03BD\u03B5\u03B9"; gl_dataArr[0].a[1] = "\u03BB\u03B5\u03BB\u03C5\u03BA\u03CC\u03C4\u03B5\u03C2\u0020\u03B5\u1F36\u03BC\u03B5\u03BD\u0020\u003D\u0020\u0020\u03AD\u03C7\u03BF\u03C5\u03BC\u03B5\u0020\u03BB\u03CD\u03C3\u03B5\u03B9\u0020\u002F\u0020\u03C0\u03B1\u03C1\u03B1\u03B2\u03B9\u03AC\u03C3\u03B5\u03B9"; gl_dataArr[0].a[2] = "\u1F10\u03C0\u03B9\u03B4\u03B5\u03B4\u03B7\u03BC\u03B7\u03BA\u03CE\u03C2\u0020\u03B5\u1F34\u03B7\u0020\u003D\u0020\u03AD\u03C7\u03B5\u03B9\u002F\u03B5\u03AF\u03C7\u03B5\u0020\u03B5\u03C0\u03B9\u03C3\u03C4\u03C1\u03AD\u03C8\u03B5\u03B9"; gl_dataArr[0].a[3] = "\u03C4\u03B5\u03C4\u03B5\u03BB\u03B5\u03C5\u03C4\u03B7\u03BA\u03CE\u03C2\u0020\u03B5\u1F34\u03B7\u0020\u003D\u0020\u03AD\u03C7\u03B5\u03B9\u002F\u03B5\u03AF\u03C7\u03B5\u0020\u03C0\u03B5\u03B8\u03AC\u03BD\u03B5\u03B9"; gl_dataArr[0].a[4] = "\u1F00\u03C0\u03BF\u03B4\u03B5\u03B4\u03C9\u03BA\u03CE\u03C2\u0020\u03B5\u1F34\u03B7\u0020\u003D\u0020\u0020\u03AD\u03C7\u03B5\u03B9\u002F\u03B5\u03AF\u03C7\u03B5\u03B9\u0020\u03B4\u03CE\u03C3\u03B5\u03B9\u0020\u03C0\u03AF\u03C3\u03C9"; gl_dataArr[0].c = new Array(1); gl_dataArr[0].c[0] = 2; gl_dataArr[0].mark = 4; gl_dataArr[0].penalty = 4; gl_dataArr[0].time = 30; gl_dataArr[0].res = -1; // ----------------------------------------------------------------------- gl_dataArr[1] = new Object(); gl_dataArr[1].q = "\u03B2\u002E\u0020\u03A3\u03C5\u03BC\u03C0\u03BB\u03AE\u03C1\u03C9\u03C3\u03B5\u0020\u0020\u03C4\u03B7\u0020\u03C6\u03C1\u03AC\u03C3\u03B7\u003A\u0020\u00AB\u1F48\u03C8\u03AD\u0020\u1F04\u03BD\u0020\u039B\u03B1\u03BA\u03B5\u03B4\u03B1\u03B9\u03BC\u03CC\u03BD\u03B9\u03BF\u03B9\u0020\u03C6\u03B9\u03BB\u03AC\u03BD\u03B8\u03C1\u03C9\u03C0\u03BF\u03B9\u0020\u005F\u005F\u005F\u005F\u005F\u005F\u005F\u0020\u003D\u0020\u039A\u03AC\u03C0\u03BF\u03C4\u03B5\u0020\u03C3\u03C4\u03BF\u0020\u03BC\u03AD\u03BB\u03BB\u03BF\u03BD\u0020\u03BF\u03B9\u0020\u03A3\u03C0\u03B1\u03C1\u03C4\u03B9\u03AC\u03C4\u03B5\u03C2\u0020\u03B8\u03B1\u0020\u005F\u005F\u005F\u005F\u005F\u005F\u0020\u03C6\u03B9\u03BB\u03AC\u03BD\u03B8\u03C1\u03C9\u03C0\u03BF\u03B9\u002E\u00BB\u0020"; gl_dataArr[1].a = new Array(5); gl_dataArr[1].a[0] = "\u03B3\u03B5\u03B3\u03BF\u03BD\u03CC\u03C4\u03B5\u03C2\u0020\u03B5\u1F36\u03B5\u03BD\u0020\u003D\u0020\u0020\u03AD\u03C7\u03BF\u03C5\u03BD\u0020\u03B3\u03AF\u03BD\u03B5\u03B9"; gl_dataArr[1].a[1] = "\u03BB\u03B5\u03BB\u03C5\u03BA\u03CC\u03C4\u03B5\u03C2\u0020\u03B5\u1F36\u03BC\u03B5\u03BD\u0020\u003D\u0020\u0020\u03AD\u03C7\u03BF\u03C5\u03BC\u03B5\u0020\u03BB\u03CD\u03C3\u03B5\u03B9\u0020\u002F\u0020\u03C0\u03B1\u03C1\u03B1\u03B2\u03B9\u03AC\u03C3\u03B5\u03B9\u000D\u000A\u000D\u000A"; gl_dataArr[1].a[2] = "\u1F10\u03C0\u03B9\u03B4\u03B5\u03B4\u03B7\u03BC\u03B7\u03BA\u03CE\u03C2\u0020\u03B5\u1F34\u03B7\u0020\u003D\u0020\u03AD\u03C7\u03B5\u03B9\u002F\u03B5\u03AF\u03C7\u03B5\u0020\u03B5\u03C0\u03B9\u03C3\u03C4\u03C1\u03AD\u03C8\u03B5\u03B9"; gl_dataArr[1].a[3] = "\u03C4\u03B5\u03C4\u03B5\u03BB\u03B5\u03C5\u03C4\u03B7\u03BA\u03CE\u03C2\u0020\u03B5\u1F34\u03B7\u0020\u003D\u0020\u03AD\u03C7\u03B5\u03B9\u002F\u03B5\u03AF\u03C7\u03B5\u0020\u03C0\u03B5\u03B8\u03AC\u03BD\u03B5\u03B9\u000D\u000A\u000D\u000A"; gl_dataArr[1].a[4] = "\u1F00\u03C0\u03BF\u03B4\u03B5\u03B4\u03C9\u03BA\u03CE\u03C2\u0020\u03B5\u1F34\u03B7\u0020\u003D\u0020\u0020\u03AD\u03C7\u03B5\u03B9\u002F\u03B5\u03AF\u03C7\u03B5\u03B9\u0020\u03B4\u03CE\u03C3\u03B5\u03B9\u0020\u03C0\u03AF\u03C3\u03C9"; gl_dataArr[1].c = new Array(1); gl_dataArr[1].c[0] = 1; gl_dataArr[1].mark = 4; gl_dataArr[1].penalty = 4; gl_dataArr[1].time = 30; gl_dataArr[1].res = -1; // ----------------------------------------------------------------------- gl_dataArr[2] = new Object(); gl_dataArr[2].q = "\u03B3\u002E\u0020\u03A3\u03C5\u03BC\u03C0\u03BB\u03AE\u03C1\u03C9\u03C3\u03B5\u003A\u0020\u00AB\u1F18\u03B3\u03CE\u0020\u03B4\u2019\u002C\u0020\u1F66\u0020\u1F04\u03BD\u03B4\u03C1\u03B5\u03C2\u0020\u03B4\u03B9\u03BA\u03B1\u03C3\u03C4\u03B1\u03AF\u002C\u0020\u1F10\u03C0\u03C5\u03B8\u03CC\u03BC\u03B7\u03BD\u0020\u03C0\u03B5\u03C1\u03AF\u0020\u03C4\u1FC6\u03C2\u0020\u03B2\u03B1\u03C3\u03AC\u03BD\u03BF\u03C5\u0020\u03C4\u03BF\u1FE6\u0020\u1F00\u03BD\u03B8\u03C1\u03CE\u03C0\u03BF\u03C5\u0020\u03BA\u03B1\u03AF\u0020\u1F45\u03C4\u03B9\u0020\u005F\u005F\u005F\u005F\u005F\u005F\u005F\u0020\u03C4\u03CC\u0020\u1F00\u03C1\u03B3\u03CD\u03C1\u03B9\u03BF\u03BD\u0020\u003D\u0020\u0394\u03B9\u03BA\u03B1\u03C3\u03C4\u03AD\u03C2\u002C\u0020\u03B5\u03B3\u03CE\u0020\u03C0\u03BB\u03B7\u03C1\u03BF\u03C6\u03BF\u03C1\u03AE\u03B8\u03B7\u03BA\u03B1\u0020\u03B3\u03B9\u03B1\u0020\u03C4\u03B7\u0020\u03B2\u03B1\u03C3\u03B1\u03BD\u03B9\u03C3\u03C4\u03B9\u03BA\u03AE\u0020\u03B5\u03BE\u03AD\u03C4\u03B1\u03C3\u03B7\u0020\u03C4\u03BF\u03C5\u0020\u03B1\u03BD\u03B8\u03C1\u03CE\u03C0\u03BF\u03C5\u0020\u03BA\u03B1\u03B9\u0020\u03CC\u03C4\u03B9\u0020\u005F\u005F\u005F\u005F\u005F\u005F\u005F\u0020\u03C4\u03B1\u0020\u03C7\u03C1\u03AE\u03BC\u03B1\u03C4\u03B1\u002E\u00BB\u0020"; gl_dataArr[2].a = new Array(5); gl_dataArr[2].a[0] = "\u03B3\u03B5\u03B3\u03BF\u03BD\u03CC\u03C4\u03B5\u03C2\u0020\u03B5\u1F36\u03B5\u03BD\u0020\u003D\u0020\u0020\u03AD\u03C7\u03BF\u03C5\u03BD\u0020\u03B3\u03AF\u03BD\u03B5\u03B9"; gl_dataArr[2].a[1] = "\u03BB\u03B5\u03BB\u03C5\u03BA\u03CC\u03C4\u03B5\u03C2\u0020\u03B5\u1F36\u03BC\u03B5\u03BD\u0020\u003D\u0020\u0020\u03AD\u03C7\u03BF\u03C5\u03BC\u03B5\u0020\u03BB\u03CD\u03C3\u03B5\u03B9\u0020\u002F\u0020\u03C0\u03B1\u03C1\u03B1\u03B2\u03B9\u03AC\u03C3\u03B5\u03B9\u000D\u000A"; gl_dataArr[2].a[2] = "\u1F10\u03C0\u03B9\u03B4\u03B5\u03B4\u03B7\u03BC\u03B7\u03BA\u03CE\u03C2\u0020\u03B5\u1F34\u03B7\u0020\u003D\u0020\u03AD\u03C7\u03B5\u03B9\u002F\u03B5\u03AF\u03C7\u03B5\u0020\u03B5\u03C0\u03B9\u03C3\u03C4\u03C1\u03AD\u03C8\u03B5\u03B9"; gl_dataArr[2].a[3] = "\u03C4\u03B5\u03C4\u03B5\u03BB\u03B5\u03C5\u03C4\u03B7\u03BA\u03CE\u03C2\u0020\u03B5\u1F34\u03B7\u0020\u003D\u0020\u03AD\u03C7\u03B5\u03B9\u002F\u03B5\u03AF\u03C7\u03B5\u0020\u03C0\u03B5\u03B8\u03AC\u03BD\u03B5\u03B9"; gl_dataArr[2].a[4] = "\u1F00\u03C0\u03BF\u03B4\u03B5\u03B4\u03C9\u03BA\u03CE\u03C2\u0020\u03B5\u1F34\u03B7\u0020\u003D\u0020\u0020\u03AD\u03C7\u03B5\u03B9\u002F\u03B5\u03AF\u03C7\u03B5\u03B9\u0020\u03B4\u03CE\u03C3\u03B5\u03B9\u0020\u03C0\u03AF\u03C3\u03C9"; gl_dataArr[2].c = new Array(1); gl_dataArr[2].c[0] = 5; gl_dataArr[2].mark = 4; gl_dataArr[2].penalty = 4; gl_dataArr[2].time = 30; gl_dataArr[2].res = -1; // ----------------------------------------------------------------------- gl_dataArr[3] = new Object(); gl_dataArr[3].q = "\u03B4\u002E\u0020\u03A3\u03C5\u03BC\u03C0\u03BB\u03AE\u03C1\u03C9\u03C3\u03B5\u0020\u0020\u03C4\u03B7\u0020\u03C6\u03C1\u03AC\u03C3\u03B7\u003A\u0020\u00AB\u03A0\u03C1\u03BF\u03C3\u03B5\u03BB\u03B8\u03CE\u03BD\u0020\u03B4\u03AD\u0020\u03C0\u03C1\u03CC\u03C2\u0020\u03C4\u03CC\u03BD\u0020\u03C0\u03B1\u03C4\u03AD\u03C1\u03B1\u0020\u039A\u03AC\u03BB\u03BB\u03B9\u03C0\u03C0\u03BF\u03C2\u0020\u1F24\u03C1\u03B5\u03C4\u03BF\u0020\u0020\u03B1\u1F50\u03C4\u03CC\u03BD\u0020\u03B5\u1F30\u0020\u1F24\u03B4\u03B7\u0020\u005F\u005F\u005F\u005F\u005F\u005F\u005F\u005F\u0020\u1F41\u0020\u039A\u03B7\u03C6\u03B9\u03C3\u03B9\u03AC\u03B4\u03B7\u03C2\u0020\u003D\u0020\u039F\u0020\u039A\u03AC\u03BB\u03B9\u03C0\u03C0\u03BF\u03C2\u0020\u03B1\u03C6\u03BF\u03CD\u0020\u03C0\u03BB\u03B7\u03C3\u03AF\u03B1\u03C3\u03B5\u0020\u03C4\u03BF\u03BD\u0020\u03C0\u03B1\u03C4\u03AD\u03C1\u03B1\u0020\u03C4\u03BF\u03BD\u0020\u03C1\u03CE\u03C4\u03B7\u03C3\u03B5\u0020\u03B1\u03BD\u0020\u03AE\u03B4\u03B7\u0020\u03BF\u0020\u039A\u03B7\u03C6\u03B7\u03C3\u03B9\u03AC\u03B4\u03B7\u03C2\u005F\u005F\u005F\u005F\u005F\u005F\u005F\u005F\u002E\u00BB\u0020"; gl_dataArr[3].a = new Array(5); gl_dataArr[3].a[0] = "\u03B3\u03B5\u03B3\u03BF\u03BD\u03CC\u03C4\u03B5\u03C2\u0020\u03B5\u1F36\u03B5\u03BD\u0020\u003D\u0020\u0020\u03AD\u03C7\u03BF\u03C5\u03BD\u0020\u03B3\u03AF\u03BD\u03B5\u03B9"; gl_dataArr[3].a[1] = "\u03BB\u03B5\u03BB\u03C5\u03BA\u03CC\u03C4\u03B5\u03C2\u0020\u03B5\u1F36\u03BC\u03B5\u03BD\u0020\u003D\u0020\u0020\u03AD\u03C7\u03BF\u03C5\u03BC\u03B5\u0020\u03BB\u03CD\u03C3\u03B5\u03B9\u0020\u002F\u0020\u03C0\u03B1\u03C1\u03B1\u03B2\u03B9\u03AC\u03C3\u03B5\u03B9\u000D\u000A"; gl_dataArr[3].a[2] = "\u1F10\u03C0\u03B9\u03B4\u03B5\u03B4\u03B7\u03BC\u03B7\u03BA\u03CE\u03C2\u0020\u03B5\u1F34\u03B7\u0020\u003D\u0020\u03AD\u03C7\u03B5\u03B9\u002F\u03B5\u03AF\u03C7\u03B5\u0020\u03B5\u03C0\u03B9\u03C3\u03C4\u03C1\u03AD\u03C8\u03B5\u03B9"; gl_dataArr[3].a[3] = "\u03C4\u03B5\u03C4\u03B5\u03BB\u03B5\u03C5\u03C4\u03B7\u03BA\u03CE\u03C2\u0020\u03B5\u1F34\u03B7\u0020\u003D\u0020\u03AD\u03C7\u03B5\u03B9\u002F\u03B5\u03AF\u03C7\u03B5\u0020\u03C0\u03B5\u03B8\u03AC\u03BD\u03B5\u03B9"; gl_dataArr[3].a[4] = "\u1F00\u03C0\u03BF\u03B4\u03B5\u03B4\u03C9\u03BA\u03CE\u03C2\u0020\u03B5\u1F34\u03B7\u0020\u003D\u0020\u0020\u03AD\u03C7\u03B5\u03B9\u002F\u03B5\u03AF\u03C7\u03B5\u03B9\u0020\u03B4\u03CE\u03C3\u03B5\u03B9\u0020\u03C0\u03AF\u03C3\u03C9"; gl_dataArr[3].c = new Array(2); gl_dataArr[3].c[0] = 3; gl_dataArr[3].c[1] = 4; gl_dataArr[3].mark = 4; gl_dataArr[3].penalty = 4; gl_dataArr[3].time = 30; gl_dataArr[3].res = -1; // ----------------------------------------------------------------------- gl_dataArr[4] = new Object(); gl_dataArr[4].q = "\u03B5\u002E\u0020\u03A3\u03C5\u03BC\u03C0\u03BB\u03AE\u03C1\u03C9\u03C3\u03B5\u0020\u0020\u03C4\u03B7\u0020\u03C6\u03C1\u03AC\u03C3\u03B7\u003A\u0020\u00AB\u039A\u03AC\u03BB\u03BB\u03B9\u03C0\u03C0\u03BF\u03C2\u0020\u03C0\u03C1\u03BF\u03C3\u1FC6\u03BB\u03B8\u03B5\u03BD\u0020\u03C4\u03CC\u0020\u03C0\u03C1\u1FF6\u03C4\u03BF\u03BD\u0020\u03C0\u03C1\u03CC\u03C2\u0020\u03C4\u03AE\u03BD\u0020\u03C4\u03C1\u03AC\u03C0\u03B5\u03B6\u03B1\u03BD\u002C\u0020\u03BB\u03AD\u03B3\u03C9\u03BD\u0020\u1F45\u03C4\u03B9\u0020\u005F\u005F\u005F\u005F\u005F\u005F\u005F\u005F\u0020\u1F41\u0020\u039B\u03CD\u03BA\u03C9\u03BD\u0020\u003D\u0020\u039F\u0020\u039A\u03AC\u03BB\u03BB\u03B9\u03C0\u03BF\u03C2\u0020\u03B1\u03C1\u03C7\u03B9\u03BA\u03AC\u0020\u03AE\u03C1\u03B8\u03B5\u0020\u03C3\u03C4\u03B7\u03BD\u0020\u03C4\u03C1\u03B1\u03C0\u03B5\u03B6\u03B1\u03C1\u03AF\u03B1\u0020\u03BB\u03AD\u03B3\u03BF\u03BD\u03C4\u03B1\u03C2\u0020\u03CC\u03C4\u03B9\u0020\u03BF\u0020\u039B\u03CD\u03BA\u03C9\u03BD\u0020\u005F\u005F\u005F\u005F\u005F\u005F\u0020\u002E\u00BB\u0020"; gl_dataArr[4].a = new Array(5); gl_dataArr[4].a[0] = "\u03B3\u03B5\u03B3\u03BF\u03BD\u03CC\u03C4\u03B5\u03C2\u0020\u03B5\u1F36\u03B5\u03BD\u0020\u003D\u0020\u0020\u03AD\u03C7\u03BF\u03C5\u03BD\u0020\u03B3\u03AF\u03BD\u03B5\u03B9"; gl_dataArr[4].a[1] = "\u03BB\u03B5\u03BB\u03C5\u03BA\u03CC\u03C4\u03B5\u03C2\u0020\u03B5\u1F36\u03BC\u03B5\u03BD\u0020\u003D\u0020\u0020\u03AD\u03C7\u03BF\u03C5\u03BC\u03B5\u0020\u03BB\u03CD\u03C3\u03B5\u03B9\u0020\u002F\u0020\u03C0\u03B1\u03C1\u03B1\u03B2\u03B9\u03AC\u03C3\u03B5\u03B9\u000D\u000A"; gl_dataArr[4].a[2] = "\u1F10\u03C0\u03B9\u03B4\u03B5\u03B4\u03B7\u03BC\u03B7\u03BA\u03CE\u03C2\u0020\u03B5\u1F34\u03B7\u0020\u003D\u0020\u03AD\u03C7\u03B5\u03B9\u002F\u03B5\u03AF\u03C7\u03B5\u0020\u03B5\u03C0\u03B9\u03C3\u03C4\u03C1\u03AD\u03C8\u03B5\u03B9"; gl_dataArr[4].a[3] = "\u03C4\u03B5\u03C4\u03B5\u03BB\u03B5\u03C5\u03C4\u03B7\u03BA\u03CE\u03C2\u0020\u03B5\u1F34\u03B7\u0020\u003D\u0020\u03AD\u03C7\u03B5\u03B9\u002F\u03B5\u03AF\u03C7\u03B5\u0020\u03C0\u03B5\u03B8\u03AC\u03BD\u03B5\u03B9"; gl_dataArr[4].a[4] = "\u1F00\u03C0\u03BF\u03B4\u03B5\u03B4\u03C9\u03BA\u03CE\u03C2\u0020\u03B5\u1F34\u03B7\u0020\u003D\u0020\u0020\u03AD\u03C7\u03B5\u03B9\u002F\u03B5\u03AF\u03C7\u03B5\u03B9\u0020\u03B4\u03CE\u03C3\u03B5\u03B9\u0020\u03C0\u03AF\u03C3\u03C9"; gl_dataArr[4].c = new Array(2); gl_dataArr[4].c[0] = 3; gl_dataArr[4].c[1] = 4; gl_dataArr[4].mark = 4; gl_dataArr[4].penalty = 4; gl_dataArr[4].time = 30; gl_dataArr[4].res = -1; // ----------------------------------------------------------------------- for (i = 0; i < gl_TotalQuestions; i++) { gl_TotalMark += gl_dataArr[i].mark; }